Application Description
TMEditor: Your Free 2D Game Map Creation Tool
TMEditor is a free, versatile tool designed for easy creation of 2D game map layouts. Beyond basic tile placement, you can define abstract elements such as collision zones, enemy spawn points, and power-up locations. All this data is neatly saved in the standard .tmx format.
How to Use TMEditor
Creating maps with TMEditor involves these simple steps:
- Define your map dimensions and base tile size.
- Import your tilesets from image files.
- Position the tilesets on the map.
- Add objects to represent abstract game elements.
- Save your map as a .tmx file.
- Import the .tmx file into your game engine for use.
Key Features
- Supports orthogonal and isometric map orientations.
- Allows multiple tilesets.
- Offers multiple object layers for detailed map design.
- Provides eight layers for enhanced detail.
- Enables custom properties for maps, layers, and objects.
- Includes editing tools like stamp, rectangle selection, and copy/paste.
- Supports tile flipping.
- Provides undo/redo functionality (currently for tile and object placement).
- Supports various object types: rectangle, ellipse, point, polygon, polyline, text, and image.
- Allows objects on isometric maps.
- Includes a background image feature.
- Exports to XML, CSV, Base64, Base64-Gzip, Base64-Zlib, PNG, and Replica Island (level.bin) formats.
Version 1.0.27 (October 4, 2024)
This latest update includes bug fixes.
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