Alan Wake 2 Aims for Naughty Dog Status
Remedy Entertainment's ambitious goal is industry leadership. Inspired by Naughty Dog, particularly the Uncharted series, Alan Wake 2 director Kyle Rowley envisions Remedy as "the European equivalent" of this acclaimed studio.
Rowley, in a Behind The Voice podcast interview, detailed how this influence shaped Quantum Break and subsequently, Alan Wake 2. He explicitly stated their aspiration to be "the European version of Naughty Dog."
This inspiration is clear in Alan Wake 2's cinematic presentation, lauded for its stunning visuals and compelling narrative. The game's success firmly establishes Remedy's position as a leading European game developer.
Remedy's aspirations extend beyond the horror genre. Naughty Dog's mastery of cinematic single-player experiences, exemplified by Uncharted and The Last of Us (a PlayStation cornerstone and one of history's most decorated franchises), serves as a benchmark.
Over a year post-launch, Alan Wake 2 continues receiving updates enhancing gameplay across all platforms. These enhancements include significant optimizations for the PS5 Pro, introducing a "Balanced" graphics mode that skillfully combines the strengths of the PS5 Pro Performance and Quality modes.
These updates also refined Alan Wake 2's graphical settings, resulting in a smoother framerate and reduced visual noise. In addition to the PS5 Pro improvements, minor gameplay bugs, particularly within the Lake House expansion, have been addressed.



