SlimeClimb takes you straight to the top in a subterranean world of action platforming
Platformers may have taken a backseat in the realm of AAA gaming, but in the indie scene, they're thriving more than ever. A standout example of this is the solo-developed, Terraria-inspired action platformer, **SlimeClimb**. This game, which is currently available in open beta on Google Play and soon to be accessible via Testflight on iOS, encapsulates the essence of what indie games can achieve on mobile platforms.
In **SlimeClimb**, you embody a nimble slime, navigating the intricate dungeons and caverns of Subterra. Your journey involves leaping, bouncing, and jumping to dodge various obstacles, from sawblades to flames. But the challenge doesn't stop there; you'll also confront formidable boss monsters determined to thwart your climb.
Drawing inspiration from indie classics like **Super Meatboy**, **SlimeClimb** not only pays homage but also innovates, particularly with its mobile-first design featuring portrait mode-style levels. The game's polish is remarkable, especially considering its indie roots, showcasing the dedication of its solo developer.
He slimed meAdding to its appeal, **SlimeClimb** incorporates a creator mode, a popular feature in many modern indie titles. This mode allows players to design and share their own levels, enhancing the game's replayability and community engagement. While not groundbreaking, this addition is certainly appreciated and could significantly extend the game's lifespan if it captures a dedicated player base.
You can dive into the world of **SlimeClimb** right now by joining its open beta on Google Play, or by signing up for the iOS version on Testflight. For those curious about the potential of indie games on mobile, exploring our curated list of the top 20 best indie games on mobile can provide a broader perspective on what's available outside the AAA gaming sphere.







