WoW: 11.1 Patch Delivers Major Revamps for Hunters
World of Warcraft Patch 11.1: Hunter Class Overhaul
Patch 11.1 of World of Warcraft introduces significant changes to the Hunter class, impacting pet management, specialization abilities, and overall gameplay. Key updates include customizable pet specializations, optional single-pet configurations for Beast Mastery, and the complete removal of pets for Marksmanship Hunters. These changes, pending player feedback from the PTR testing phase early next year (likely launching in February), will reshape the Hunter experience.
The new patch, titled "Undermined," transports players to the Goblin capital, where the narrative of The War Within continues, culminating in a raid against Chrome King Gallywix. Along with this new content, Hunters will experience a major class overhaul.
One significant change allows Hunters to alter their pet's specialization (Cunning, Ferocity, or Tenacity) at the stables. This flexibility extends to all pets, enabling players to optimize their companions for various combat scenarios.
Hunter specializations also undergo substantial revisions. Marksmanship Hunters are redesigned to emphasize a sharpshooter archetype, eliminating their pet in favor of a Spotting Eagle that marks targets for increased damage. Beast Mastery Hunters can now opt for a single, more powerful pet. The Pack Leader talent is reworked, summoning a bear, boar, and wyvern simultaneously during combat.
Community reaction to these changes is mixed. While the pet specialization system and Beast Mastery's solo-pet option are generally well-received, the Marksmanship rework is controversial. Many players feel removing the pet diminishes the core Hunter fantasy. Similarly, the fixed Pack Leader summon composition is a point of contention.
Crucially, these adjustments are subject to change. Players will have the opportunity to test the changes on the PTR early next year, providing valuable feedback to Blizzard.
World of Warcraft Patch 11.1 Hunter Changes Summary:
- Hunter pets can now change specializations via a stable interface.
Class Changes:
-
HUNTER: Numerous ability and talent adjustments, including Kindling Flare, Territorial Instincts, Wilderness Medicine, and No Hard Feelings. Marksmanship's Roar of Sacrifice is updated, and Intimidation gains a line-of-sight-independent variant. Several abilities are specialization-restricted (Eyes of the Beast, Eagle Eye). Freezing Trap's trigger condition is altered. Tooltip updates clarify specialization-specific information.
-
HUNTER Hero Talents: The Pack Leader talent is completely overhauled, introducing "Howl of the Pack Leader" which summons a bear, wyvern, and boar. Numerous new talents are added, and several are removed. The Sentinel talent, Lunar Storm, receives significant buffs.
-
BEAST MASTERY: New talents, including Dire Cleave, Poisoned Barbs, and Solitary Companion (allowing a single, enhanced pet). Several abilities are adjusted (Stomp, Serpent Sting, Barrage, Alpha Predator, Dire Command). Talents Basilisk Collar and Venom's Bite are removed.
-
MARKSMANSHIP: A complete rework, removing the pet and introducing a Spotting Eagle. New abilities include Harrier's Cry and Manhunter. New talents are added, and many existing ones are removed or redesigned. Significant changes are made to existing abilities (Precise Shots, Trueshot, Streamline, Focused Aim, Bulletstorm).
-
SURVIVAL: New talents, Cull the Herd and Born to Kill. Abilities Frenzy Strikes and Merciless Blow are updated. Flanking Strike and Butchery are now mutually exclusive choices. The Exposed Flank talent is removed.
Player versus Player (PvP) Changes:
- New PvP talent, Explosive Powder, for Hunters. Beast Mastery's Dire Beast: Basilisk is redesigned. Marksmanship receives new PvP talents, Sniper's Advantage and Aspect of the Fox. Several PvP talents are removed.





