"Schedule I Patch 5 Updates Game to Version 0.3.3f14, Content Update Coming This Weekend"

Author : Ava May 17,2025

Schedule I, the drug dealer simulation game that took Steam by storm, continues to evolve with the release of Patch 5, bringing the game up to version 0.3.3f14. This latest update is not just about fixing bugs; it's a sign of more exciting things to come. The developer, TVGS, has announced that the first content update is set to launch this weekend, promising new features and gameplay enhancements that will keep the game's vibrant community engaged.

Since its viral success, Schedule I has dominated the Steam charts, outpacing heavyweights like Monster Hunter Wilds, GTA 5, and Marvel Rivals. Players are drawn into the gritty underworld of Hyland Point, where they start as small-time dealers and work their way up to become kingpins. The game allows you to expand your empire through properties, businesses, and a workforce, all while navigating the complexities of drug manufacturing and distribution.

TVGS, helmed by the Australian indie developer Tyler, has been overwhelmed by the game's explosive launch. "I never expected this kind of response!" Tyler shared on Reddit, expressing gratitude while focusing on delivering timely patches and planning future content updates.

Patch 5 addresses several critical issues, including employee, multiplayer, and casino bugs. Tyler has also introduced pathfinding validity checks to minimize crashes, a problem highlighted by the community member Chi Chi on Discord. Here are the detailed patch notes for Schedule I Update 5 version 0.3.3f14:

Schedule I Update 5 version 0.3.3f14 patch notes:

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Tweaks/Improvements

  • Added an active display setting to choose which monitor the game displays on.
  • Botanists will now automatically move product from their supplies to drying racks.
  • Owned vehicles are now visible on the map app.
  • Implemented a few validity checks/failsafes for NPC pathfinding and warping. This should help prevent crashes on certain chipsets.
  • Refactored employee item movement behaviour to be more efficient.
  • Implemented NPC effects culling at a certain distance to improve performance.

Bug fixes

  • Fixed non-host clients sometimes not being able to hit/stand in blackjack.
  • Fixed a quest UI bug that was sometimes causing infinite loading screens in multiplayer.
  • Fixed clipboard selections not reassigning without first manually clearing the existing selection (employee beds, botanist supplies, etc).
  • Fixed the dealer sometimes preemptively revealing its hand to non-host players in blackjack.
  • Fixed first-person jacket looking janky.
  • Fixed 'Master Chef' achievement being rewarded prematurely.
  • Fixed some property null references that were causing multiplayer loading/desync issues.
  • The drying rack 'dry' button is now non-interactable if the input slot is reserved by an employee.
  • Fixed NPC 'stay in building' behaviour sometimes causing errors for non-host players.
  • Fixed NPC voiceover emitters sometimes throwing a null reference.

Tyler has teased that sneak peeks of the upcoming content update will be shared soon, heightening anticipation among the game's dedicated fanbase.

For those looking to dive deeper into the world of Schedule I, check out IGN's comprehensive guide. Learn the art of mixing recipes and creating profitable blends, how to access console commands, and the fastest way to join multiplayer co-op to conquer Hyland Point with your friends.