Cyberpunk 2: No Third-Person View, "Most Realistic" Crowd System Unveiled

Author : Blake May 05,2025

CD Projekt RED is intensifying efforts on the much-awaited sequel to Cyberpunk 2077, with new job listings shedding light on exciting features of the upcoming game. A significant detail that has emerged is the commitment to maintaining a first-person perspective, which may disappoint some fans hoping for a third-person view.

Cyberpunk 2077Image: steamcommunity.com

A job posting for a Senior Gameplay Animator emphasizes the need for expertise in crafting detailed first-person animations, especially for weapon interactions and gameplay mechanics. The absence of any reference to third-person perspectives in the job description suggests that CD Projekt RED has opted to stick with the first-person viewpoint.

Another intriguing aspect highlighted in the job listing for an Encounter Designer is the introduction of what the team describes as the "most realistic crowd system ever seen in games." This system aims to create immersive environments by dynamically responding to player actions, with NPCs interacting naturally with their surroundings. The role will involve working closely with other teams to design complex scenarios that offer multiple solutions, leveraging NPC behaviors, interactive objects, loot points, and environmental storytelling.

Moreover, one of the job listings hints at the inclusion of multiplayer functionality in the sequel, although it is still in the early stages of development.

Cyberpunk 2, codenamed Project Orion, is being developed on Unreal Engine 5, which promises state-of-the-art graphics and technology. In related news, a senior quest designer at CD Projekt RED previously disclosed that they had personally voiced some intimate scenes in Cyberpunk 2077. Meanwhile, fans of Kingdom Come: Deliverance 2 have spotted a character that pays homage to Johnny Silverhand from Cyberpunk 2077.