Pity System in RAID Shadow Legends: Does It Boost Your Chances?
RAID: Shadow Legends is notorious for its RNG-based (random number generator) system, which can make summoning champions an exhilarating yet often frustrating experience. After numerous pulls without landing a coveted Legendary champion, players can feel disheartened. To mitigate this, Plarium introduced the "Pity System," but how does it function? Is it effective, and does it truly benefit free-to-play (F2P) and low-spender players? Let's dive into the details and explore its impact on the game.
What Is the Pity System in RAID: Shadow Legends?
The Pity System is a subtle mechanic that enhances your chances of summoning higher rarity champions, specifically Epics and Legendaries, the longer you go without pulling one. In essence, if you're on an unlucky streak, the game incrementally boosts your odds until you secure a desirable champion. This system is intended to curb prolonged "dry streaks" where players might open dozens or even hundreds of shards without obtaining a valuable champion. Although Plarium doesn't explicitly highlight this mechanic in-game, it's been verified by dataminers, developers, and numerous player accounts.
Sacred Shards
Base Legendary chance: 6% per pull.
Mercy kicks in: After 12 pulls without a Legendary.
Once you've completed 12 Sacred pulls without a Legendary, each subsequent pull boosts your Legendary odds by 2%.
The progression looks like this:
- 13th pull = 8% chance
- 14th pull = 10% chance
- 15th pull = 12% chance
Is the Pity System Helpful for the Average Player?
The effectiveness of the Pity System for the average player isn't straightforward. While it does offer some relief, many players find that the system activates too late to be consistently beneficial. Often, by the time players reach the pity threshold, they may have already pulled a Legendary champion through regular pulls. Thus, the question shifts to how the system can be improved.
The presence of a Pity System is undoubtedly valuable, particularly in a gacha game like RAID: Shadow Legends. For free-to-play players, the frustration of consistently failing to summon Legendary champions after extensive grinding and shard farming is palpable. The system is essential, yet it could be optimized with adjustments such as reducing the pity threshold from 200 to 150 or 170 pulls. Such changes would enable players to conserve more shards and genuinely feel the benefit of the pity mechanism.
For an enhanced gaming experience, players can enjoy RAID: Shadow Legends on a larger screen using a PC or laptop with a keyboard and mouse through BlueStacks, offering a smoother and more immersive gameplay experience.




