CDPR's Triumph Over Open-World Storytelling in The Witcher 3

Author : Eric May 15,2025

In a recent interview, Mateusz Tomaszkiewicz, former lead quest designer of The Witcher 3, shared insights into the challenges CD Projekt Red faced in merging a grand narrative with an open-world framework.

Behind the Scenes of The Witcher 3 How CDPR Overcame OpenWorld Narrative ChallengesImage: steamcommunity.com

"Few games have dared to attempt what we did: blending expansive storytelling techniques, usually reserved for linear RPGs with corridor-like structures, such as The Witcher 2 and adapting them to fit an open-world experience," Mateusz Tomaszkiewicz.

Initially, CDPR harbored concerns that the ambitious narrative scope might not mesh well with the open-world design. However, the team boldly embraced the challenge, resulting in the creation of one of the most acclaimed RPGs of all time—The Witcher 3. Today, Tomaszkiewicz spearheads the team at Rebel Wolves, who are currently developing The Blood of Dawnwalker. Set in an alternative medieval Eastern Europe with dark fantasy themes, the game centers around vampires.

The Blood of Dawnwalker is in development for PC, PlayStation 5, and Xbox Series platforms. While an official release date remains under wraps, fans can look forward to a gameplay reveal this summer.